The next generation of PlayStation is upon us

Erik Feliciano, General Assignment Reporter

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Earlier this week, Wired broke the news that the PlayStation 5 would be released during the holiday season of 2020, along with some more information about the console from PlayStation system architect Mark Cerny.

Cerny has revealed that the console would utilize ray tracing, which is a big leap from what the PlayStation 4 had to offer. Ray tracing offers realistic rendering of lighting and shadows, which can add to the immersion of games. 

Loading times in games have also been confirmed to be much faster, which is something that players have been struggling with for a long time. What was once a slog of a wait will just be a blink of an eye.

Games will also be able to be partially downloaded to save space, so once you’ve finished the single player content of certain games, you’ll be able to delete that portion and keep the multiplayer portion of the game.

The controller itself will also offer a few new features such as a larger battery — as well as “adaptive triggers,” adding different variations of resistance to give a more realistic feel to the action that you’re doing.

Although a price point has yet to be announced, Cerny has made a comment in the past stating the price would be “appealing to gamers in light of its advanced feature set.”

We should expect more information in the coming year leading up to the holiday launch.

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